It was just over a month ago that 5 members from Backtrace joined together as an unstoppable adventuring party on a quest to attend, exhibit, and engage attendees at MIGS17. They arrived at the Palais des congrès in Montréal, each prepared to face what would be the Final Boss for 2017: Montreal International Game Summit. This conference may have seemed like uncharted territory for us, but the team knew it was our destiny to attend. With the experience received from Games Developer Conference in March, we were prepared to be massively effective while exhibiting at MIGS17. Read More
Exciting things are happening at Backtrace! We announced self-service subscriptions, posted pricing, and now our UE4 support is getting even easier with a plugin. In short: We’ve developed a plugin for the Unreal Editor to make it easy for developers to configure their game’s crash reporter to submit errors to their Backtrace Project, and to automate the submission of debug symbols to Backtrace when games are compiled in the Editor. Read More
We’re starting 2018 fresh with a new way for Backtrace users to subscribe to our services: on their own! Now it’s easier than ever to get started with the best crash management and error analysis platform. All you need is a credit card and a few button clicks to convert to a self-service billing model.
In just one week, Backtrace will be exhibiting and presenting a live demo at the Montreal International Gaming Summit. This is the 14th year of MIGS17, with the 2017 edition set in Montreal, CA at the Palais des Congrès de Montréal with a play time of 3 days: December 11th to the 13th. The show will be featuring expo, live demos, sessions, master classes, workshops, a job fair, and plenty of networking opportunities! Did you catch all that? In brief, it’s going to be a packed and exciting conference that our team is looking forward to attending. Read More
Application crashes are a serious concern that should be on every Electron developer’s radar. No matter your level of expertise, you’ll want to know when crashes impact your users and make sure you have the necessary data to (have someone) fix the issue. Luckily, Electron has built-in facilities to generate and submit crash reports across supported platforms through Breakpad, Crashpad, and Electron’s crashReporter API.
But what options do you have available for a crash reporting server? Look no further: in this post, we’ll show you how to get up and running quickly with Backtrace & Electron and demonstrate our unique feature set that makes Backtrace the best crash reporting option for Electron.