Earlier this year, we exhibited at Game Developer Conference (GDC) in San Francisco. It was our first dedicated conference focused on game developers—especially those building on Unreal Engine 4—and we had a ton of fun exhibiting and meeting studios and developers. We also reinforced our thesis that crash management for game studios presented some unique challenges our offering was well positioned to improve.
Fast forward a few months later, and we had our first game studios using our platform to revamp crash management process, increase user retention rates, and improve the efficiency of their development team. One of those studios, Fun Bits, the creators of SQUIDS FROM SPACE, was kind enough to share their experiences.
In stark contrast to a rather snowy March in NYC, we experienced beautiful weather during our visit to San Francisco for GDC 2017. We designed a booth stocked with old video game references, fun puzzle giveaways, chocolate gold coins to sustain visitors throughout the day, and a Nintendo Switch raffle. Most importantly, four of us from Backtrace attended and were eager to meet game developers to chat about debugging challenges.
We’re thrilled to be attending GDC next week to meet with game developers and learn more about their debugging challenges. We’re exhibiting at booth 541. Come say “hi”, take home some free swag, and enter a raffle for an opportunity to win the grand prize: a Nintendo Switch! We’re also rolling out some new thematic booth content for… Read More
Backtrace sponsored and attended GothamGo this year in our hometown of NYC. We were excited to meet with many other Gophers, attend a day full of interesting talks, and give a talk of our own. Keep reading for a quick recap of the conference, especially if you’re considering attending next year. In comparison to GopherCon,… Read More
Recently, one of our clients, Circonus, posted a blog about a fault they experienced on one of their small but misson-critical components. We were excited to see Backtrace deeply involved in expediting their time to resolution. The experience is a great example why sophisticated software organizations need more than just monitoring and reporting to build a robust error management process. Deep introspection, analysis, automation, and workflow integration are all critical to ensure that systems come back up and stay up with minimal impact. Read More