Backtrace

Category: Announcements

Wanted: UE4 Developers for Plugin Beta Test

Exciting things are happening at Backtrace! We announced self-service subscriptions, posted pricing, and now our UE4 support is getting even easier with a plugin. In short: We’ve developed a plugin for the Unreal Editor to make it easy for developers to configure their game’s crash reporter to submit errors to their Backtrace Project, and to automate the submission of debug symbols to Backtrace when games are compiled in the Editor.  Read More

November Product Update – 5x Performance Improvements, Retention Policies for Dump Files, and Web Debugger Updates

November has been an exciting month at Backtrace. After a significant release in October (PII Data Scrubbers, File Attachments, No Hassle Symbol Management, and more), we recently announced a beta of our native support for the Unreal Engine 4 (UE4), Beyond UE4, we spent most of November focusing on the web debugger, performance and optimizations:

  • Performance – Backtrace is now more than 5x faster for page loading when dealing with large number of crashes (200k+) for lists and histogram visualizations.
  • Retention Policies for Dump Files – Automate the removal of dump files for security or space saving purposes, and retain attributes and metadata to maintain history and impact analysis.
  • Web Debugger – More granular Identification of Missing Symbol and Guessed Call Frame are now available.
  • The performance and consistency around concurrent symbol uploads has been improved.

Let’s take a peak behind the curtain to see what’s in store. Read More

Beta Support for Unreal Engine 4 (UE4) Crash Reporter

Calling all gamers – As we are enter the holiday season here in the U.S., the elves at Backtrace have been hard at work preparing a new batch of presents! 

We’ll kick off this update with the announcement of beta support for our newest platform, the Unreal Engine 4 (UE4). Read More

Backtrace: Free for Electron Maintainers

 Two of our most recent blog-post focused on the following topics:

It seems only fitting that we combine these two posts and give free access to Backtrace for members of the Electron maintainer community. Read on to find out how to submit your crashes to the Electron Backtrace instance.

Read More