Backtrace

Tag: debugging

CPPCast Guest Appearance

Our CEO, Abel Mathew, did a guest appearance at the end of last year on CPPCast. CPPCast is a podcast for C++ devs by C++ devs (hosts Rob Irving and Jason Turner). Rob, Jason, and Abel talk about C++ issues and items such as Zap CC, Conan joining JFrog, and how developers use C++. Abel also… Read More

Minidump Beta

Backtrace is pleased to announce our free minidump beta. Software teams can now take control of their crashes by using Backtrace to capture, aggregate, and analyze their minidumps across their entire deployment base. If you are interested in taking part in our free minidump beta, sign up here and we’ll get back to you shortly.… Read More

Debug with your Web Browser

We are happy to announce the beta release of the Backtrace web-based inspector. Seamlessly integrated into the Backtrace Console, you will now be able to view detailed application state captured at the time of error. This information includes all threads (and goroutines for the Gophers), variables, memory allocation details, annotations, pretty-printed data structures, and more. Read More

Implementing a Debugger: The Fundamentals

This is the first of a two-part series describing the implementation of a generic debugging tool. Part one covers the core internals of a debugger; part two focuses on extending a debugger to support a specific programming language — Go. Implementing a debugging tool may seem like a monumental task. gdb, one of the most… Read More

Post-Mortem Memory Debugging

In our previous post Memory Management Bugs: An Introduction, we discussed common errors when dealing with manual memory management. These types of errors are some of the most time-consuming and difficult to identify and resolve. At Backtrace, we’ve built automated analysis and classification into our platform to help highlight important signals and reduce the pain… Read More