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    Thumbnail image for blog post: Beyond The Code: Game Development in the Tech Age

    Beyond The Code: Game Development in the Tech Age

    05/1/23 | Oz Syed

    In this episode of Beyond the Code, host Oz delves into the complex world of game developers and the role technology plays in their lives. Joined by an expert panel featuring Keith Adair from Unity, Konrad Dysput from Sauce Labs, and Phil Williams from King, they discuss the potential for technology to alleviate the stress and challenges faced by game developers on a daily basis. The conversation tackles the impact of technology on game quality, productivity, and performance, as well as its ability to expedite the release of top-notch games. As our guests share their insights from leading industry companies, they consider whether harnessing the power of technology can ultimately enhance the quality of life for game developers, making it a true ally in their work. Don't miss this engaging discussion on the evolving landscape of game development in the age of technology.

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    Thumbnail image for blog post: Building Resilience in Game Development: The Power of Fail-Safe Approach

    Building Resilience in Game Development: The Power of Fail-Safe Approach

    04/14/23 | Oz Syed

    The process of game development is a multifaceted undertaking, encompassing various stages, including design, programming, testing, and debugging. Among the most vital considerations in game development is selecting the appropriate error handling approach. Two prevalent approaches in this regard are "fail-safe" and "fail-fast." In the first blog of our two-part series, we will explore the concepts of these approaches, demonstrate how they are applied in game development, assess their respective advantages and disadvantages, and examine the potential benefits of utilizing testing and debugging tools to improve the game development process.

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    Thumbnail image for blog post: Discover the Untold Stories of Game Developers and Their Journey to Success on 'Beyond The Code' Podcast

    Discover the Untold Stories of Game Developers and Their Journey to Success on 'Beyond The Code' Podcast

    04/3/23 | Oz Syed

    Are you interested in the world of game development and technology? Do you want to hear real stories from successful game developers and learn valuable insights and practical tips on how to achieve success in the industry? Look no further than Beyond The Code, a brand new podcast that uncovers the real stories of game developers. Hosted by Oz, a game developer evangelist with a unique blend of technical skills and creative vision, Beyond The Code is your passport to the ever-evolving world of game development and technology.

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    Thumbnail image for blog post: How Game Development Is Set to Evolve With Generative AI Tech

    How Game Development Is Set to Evolve With Generative AI Tech

    03/24/23 | Oz Syed

    The gaming industry has always been at the forefront of technological innovation, pushing the boundaries of what is possible with new hardware and software. With developers leveraging the power of machine learning algorithms to create more immersive and dynamic gaming experiences, in recent years, the integration of AI technology has become increasingly common in the gaming industry. The future of gaming will be transformed in exciting ways as AI technology continues to evolve and become more sophisticated with the release of of APIs such as GPT-4 by OpenAI and Bard by Google.

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    Thumbnail image for blog post: Is Technology Really Making The Life of a Game Developer Easier?

    Is Technology Really Making The Life of a Game Developer Easier?

    01/30/23 | Oz Syed

    As technology continues to advance at an unprecedented pace, many game developers have come to rely on it to make their work easier. But is technology really living up to its promise? This was the question at the heart of a recent panel discussion at Pocket Gamer Connects (PGC) London on the topic, which explored the ways in which technology has helped and hindered the game development process. Hosted by Backtrace's Oz Syed, the panel featured a diverse range of voices from the game development industry, including developers, designers, and programmers. The panelists included Keith Adair from Unity, Konrad Dysput from Backtrace, and Phil Williams from King.

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    Thumbnail image for blog post: Support For PlayStation 4, PlayStation 5 And Xbox One, Series X And Series S Gaming Consoles

    Support For PlayStation 4, PlayStation 5 And Xbox One, Series X And Series S Gaming Consoles

    07/16/21 | Jason Davis

    Your Xbox and PlayStation game crashes are siloed and locked away. Backtrace crash reporting centralizes crash reports from all platforms in a single place and empowers engineering teams to build better games, faster.

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    Thumbnail image for blog post: Project Overview – Your Project At A Glance

    Project Overview – Your Project At A Glance

    06/24/21 | Drake Autery

    Backtrace is excited to announce the release of our Project Overview page! The Overview page is the newest addition to our Web Console, designed to give users an ‘at a glance’ view of their project.

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    Thumbnail image for blog post: Hang Reporting Improvements In Backtrace-Unity 3.4 Release

    Hang Reporting Improvements In Backtrace-Unity 3.4 Release

    05/10/21 | Vincent Lussenberg

    The latest backtrace-unity release improves the detecting of and reporting upon hangs on mobile platforms. Why is this important? One of the toughest challenges game developers face is debugging hangs in their mobile games, sometimes referred to as ANR (Application Not Responding).

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    Thumbnail image for blog post: New Types Of Error Reports And Source Code Integration With Backtrace-Unity 3.3

    New Types Of Error Reports And Source Code Integration With Backtrace-Unity 3.3

    03/3/21 | Vincent Lussenberg

    ANR and Low Memory reporting The backtrace-unity 3.3 release adds new capabilities to support mobile Unity games. Mobile game devs can now detect and report upon hangs and low memory warnings. Why is this important!

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