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Backtrace for Unreal Engine

Backtrace integrates into the Unreal Engine to capture 
player-impacting crashes and errors.

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var backtraceClient = 
    GameObject.Find('_Manager').GetComponent()
catch(Exception exception) {
	var report = new BacktraceReport(exception)
	backtraceClient.Send(report)
}

Improve game quality across platforms

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Why Backtrace for Unreal?

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Fix bugs faster

Backtrace provides accurate details such as callstacks, memory and variable values when possible, to get you to the root cause quickly. Advanced dump analysis highlights important clues to resolution.

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Triage effectively

Accurate, extensible, and customizable deduplication. Errors are deduplicated by error location and attribute similarity so you quickly determine how many users and instances are impacted by issues across your environments.

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Industry-leading minidump support dump and attachment storage

Dumps, attachments, and any associated assets, are stored and managed by fine-tuned retention policies so your engineers can download and view dumps in their favorite debugger.

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Enterprise-Grade Security and Privacy

Backtrace takes security seriously and ships with a myriad of security and privacy features, meeting or exceeding requirements for GDPR, SOC-2 and more.

  • Access Control
  • Audit Logs
  • Compliance
  • Multitenancy
  • Encryption at rest
  • Privacy shield certification
  • Fine-grained retention policies
  • PII scrubbing
  • SSL encryption

Deployment Flexibility

Use Backtrace with our dedicated and multi-tenant hosting solution, or install it on-premises. It’s your choice.

Debugging crashes with Backtrace for Unreal Engine

This explainer video takes you through the step-by-step process of how to debug crashes with Backtrace for Unreal Engine. Debugging and fixing game crashes has never been easier.

Blog

03/30/23

Backtrace has recently rolled out several exciting new improvements that have made it easier than ever to filter results, save views, and navigate through the triage view. In this blog, we will review the new features in detail.

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03/24/23

The gaming industry has always been at the forefront of technological innovation, pushing the boundaries of what is possible with new hardware and software. With developers leveraging the power of machine learning algorithms to create more immersive and dynamic gaming experiences, in recent years, the integration of AI technology has become increasingly common in the gaming industry. The future of gaming will be transformed in exciting ways as AI technology continues to evolve and become more sophisticated with the release of of APIs such as GPT-4 by OpenAI and Bard by Google.

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02/27/23

Backtrace is excited to announce an improved way to set up and receive alerts with a new feature: Issue-based alerts. With issue-based alerts, you can monitor critical issues or get notified when a specific type of event occurs. Whether you would like to open a new issue in your ticketing system (like Jira) or receive an alert in Slack when a specific issue is detected, we got you covered.

Read the post

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Unreal Documentation

Backtrace’s integration with Unity allows developers to capture and report log errors, handled and unhandled Unity exceptions, and native crashes to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.

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A community of game-changers

We are a community of developers — just like you. Join the discussion.

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Fix bugs faster

Backtrace integrates into the Unreal Engine to capture player-impacting crashes and errors.

Putting error data to work

Handled and unhandled exceptions, crashes, and application not responding (ANR) errors are all captured with simple controls for Kotlin and Java. ProGuard and R8 support deobfuscates your callstacks and allow you to view details such as function names, file paths, and line numbers.

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Get started

Backtrace integrates into the Unreal Engine to capture player-impacting crashes and errors.

Industry’s best minidump support

Backtrace has industry-leading minidump support to store, process, and manage .dmp files that are generated from applications running on Windows, macOS, and various versions of Linux, including Android.

Build more error-free games, faster

Handled and unhandled exceptions, crashes, and application not responding (ANR) errors are all captured with simple controls.

Full stack support

Answer the questions that matter to you with Backtrace’s rich query engine.

File attachments

Associate assets, like video files, logs, images, and more, with specific errors.

Query everything

Filter to, exclude, group and aggregate on any attributes you send with your errors.

Resources

A library of resources built by the Backtrace team and gaming community.

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Backtrace tracks errors across all major platforms

Backtrace takes all the manual labor out of cross-platform crash and exception management so you can focus on shipping.

Explore Backtrace

Backtrace integrates into your workflow

Incorporate debug data into your existing workflow for SCM, alerting, ticket tracking, messaging, and more to enable seamless error management.

All integrations

Core teams at leading companies use Backtrace

Amazon
Cisco
Fastly
Roblox
THQNORDIC

Error monitoring that is powerful and pretty

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